Forget sand traps and water hazards. On this course the hazards are planets, and every one of them is pulling on your ball. Your goal is to land it on a tiny red marker sitting on one planet's surface, using as few strokes as you can.
Gravity Golf unblocked started as an entry in the 2015 js13k game jam. It looks simple, just thin lines on a dark background, but each hole feels like a small physics puzzle.
How to play Gravity Golf
Every hole is a random layout. The first one has three planets, and each new hole adds one more. The ball drops in from open space and drifts until it rests on a planet. Once its outline turns yellow, you can hit it.
Press and hold anywhere, then move toward where you want the ball to go. The farther your pointer is from the ball, the harder the shot. While you hold, a trail of dots maps out the full path, including bends and bounces, until the ball would stop. Let go to shoot.
Big planets pull harder than small ones. Each bounce takes away some speed. Touch the red marker at any moment, even mid-bounce, and the hole is done. Your stroke total flashes up, then a fresh layout loads with one more planet.
Controls
| To… | Mouse | Touch |
|---|---|---|
| Aim and set power | Press and hold, then move toward where the ball should go; farther from the ball is harder | Touch and drag the same way |
| Take the shot | Release the button | Lift your finger |
Tips
- Sweep before you shoot. Hold the button and slowly circle the pointer. A tiny change can turn a miss into a hole.
- Go soft when unsure. A gentle shot that settles on a nearer planet sets up an easy second stroke.
- Plan a bounce. The preview shows bounces too, so a skip off a nearby planet can roll right onto the marker.
- Respect the big ones. Large planets can whip the ball into a wild orbit. Pass them on the side that curves you toward the hole.
- Arrive on the right side. The marker sits at one spot on its planet, so aim for that face rather than the far side.
Gravity Golf questions
Why won't the ball respond when I press?
You can only aim once the ball has stopped on a planet. A white outline means it is still moving. Wait for it to turn yellow.
What if I knock the ball into deep space?
A ball that drifts far off screen, or flies for 20 seconds, comes back to where you hit it. The stroke still counts.
Can I play on a phone?
Touch aiming works, but the ball and marker are small. Use a phone sideways at least, and a tablet or full screen view is easier on the eyes.