The road is new every time, the clock is always short and the only rival is time itself. You steer with small mouse moves, jump over trouble with a double-click and watch the whole landscape shift color at each checkpoint.
Hue Jumper unblocked began as a Frank Force project squeezed into just 2 kilobytes. This is his expanded, readable version, and it still runs as one small file.
How to play Hue Jumper
Click the screen to begin, and a 20-second clock starts ticking. The car speeds up on its own while its wheels touch the road and you aren't braking. Move the mouse left or right to steer. Bends push you toward the outside, so lean in early.
Every 100 units of distance, shown at the top right, you drive through a bright band. Passing one adds 10 seconds, though the clock never holds more than 20. It also repaints the sky, ground and scenery in a fresh hue.
Driving on the dirt slows you and rattles the camera. Smacking a rock or tree kills most of your speed. The road starts wide and gentle, then grows narrower and twistier until it ends at 1000. Run out of time first and the car rolls to a stop.
Controls
| To… | Keyboard | Mouse | Touch |
|---|---|---|---|
| Start driving | — | Click the game screen | Touch the screen |
| Steer | — | Move the mouse left or right | Hold a finger on the side you want to steer toward |
| Brake | — | Hold the mouse button | Lift your finger |
| Jump | — | Double-click | Tap quickly |
| Restart on a new road | R | — | — |
| Save a screenshot | 1 | — | — |
Tips
- Recenter after every turn. Steering holds wherever you leave the mouse, so slide it back toward the middle once the bend is done.
- Brake sparingly. Every second spent slowing is a second off a short clock. A quick tap before a hairpin is usually plenty.
- Jump early. The double-click only works with wheels on the ground, so trigger it before you reach the obstacle.
- Watch the horizon. Hills hide the next turn, so look far ahead instead of at the hood.
- Reroll a bad road. Press R for a brand new layout if a run starts poorly.
Hue Jumper questions
Why did my car stop for no reason?
Either the timer ran out or the mouse escaped the game window. When the pointer is free the car brakes, so click the game again to keep going.
Is there an end to the road?
Yes. It finishes at 1000 on the distance counter. Making it there before the clock runs out is the goal.
Does it work on a touchscreen?
Mostly. Hold a finger on the side you want to turn toward, lift to brake and tap quickly to jump. Restarting a new road needs the R key or a page reload.